問題: 教育
解決: 三維教學迷宮遊戲

X-Maze Project P&L: -212.7 (≃ -60952 TWD)

To tap into the hidden potential of addictive, explorative minds and neuroplasticity of hippocampus.
maze.mindey.com YAML 項目 產品

Education directly and profoundly affects our ability as a species to solve problems. Imagine how much more problem solving power we had, if we turned Khan Academy into an adventurous massively multiplayer game, where except shooting people had to solve mathematical problems. Imagine how much more leverage businesses and academia had, if they could use Google AdWords to place real-life problems inside the study environments like this one below. That's where we're heading.

Intro: https://wiki.mindey.com/shared/shots/f5d66ac4f772dd5faacb1a0fd-on-background-story.mp4

Working system (demo: maze.mindey.com), that implements:

At this point, it would be best to be developed, as an organization (association of teachers), that place paid rooms, to be accessed by students, and then balancing (or mutually insuring) themselves, with part of the returns given to the development team here, to advance the maze editor and end-user widgets.


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一旦“挑戰”功能準備就緒,我很快就會寫出來:)

I'll write it soon, once the "Challenge" feature is ready :)

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要實現這個項目,您面臨的挑戰是什麼?

What is your Challenge to realise this project?

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要開始一個里程碑,請使用鏈接[新建步驟](https://infty.xyz/step-create/6/)。

To start a milestone, use link +New Step.

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